The Computer Science of Human Decisions

How do people trade off risk and reward? How do people decide how long they are willing to wait for a good thing? How do societies converge on good strategies for making decisions? For a long time, answering these questions has been the project of psychologists, economists and sociologists. However, the answers to these questions are becoming increasingly important to other scientists. An engineer trying to build a self-driving car needs to understand the decisions that people make on the road. A doctor trying to predict the course of a pandemic needs to know when people will make a short-term sacrifice for a long-term gain. Both of them need high-precision models of human decision-making.
Even as the study of decision-making begins to have an impact on a wider range of scientific disciplines, those disciplines are beginning to offer new tools for making sense of human behavior. In particular, recent advances in computer science have resulted in software that makes it possible to collect data at unprecedented scales and machine learning methods that can be used to automatically identify the patterns in those data. These technologies create a unique opportunity to study the human mind in a new way.
The Computer Science of Human Decisions project aims to seize that opportunity, integrating computer science with psychology to develop high-precision models of decision-making. The outcome of this research project will not just be better models for predicting human decisions, but a deeper integration of the classic tools of the social and behavioral sciences with those of computer science.
The project is being led by Tom Griffiths at Princeton University (Princeton, US).
NOMIS researchers
About Tom Griffiths Tom Griffiths is the Henry R. Luce Professor of Information Technology, Consciousness and Culture in the Departments of Psychology and Computer Science at Princeton University (Princeton, US). He is leading The Computer Science of Human Decisions project. Born in the UK and having grown up in Australia, Griffiths earned a BA (Hons) […]
Henry R. Luce Professor of Information Technology, Consciousness and Culture
Princeton University
Project Publications
A foundation model to predict and capture human cognition
Establishing a unified theory of cognition has been an important goal in psychology1,2. A first step towards such a theory is to create a computational model that can predict human behaviour in a wide range of settings. Here we introduce Centaur, a computational model that can predict and simulate human behaviour in any experiment expressible in natural language. We derived Centaur by fine-tuning a state-of-the-art language model on a large-scale dataset called Psych-101. Psych-101 has an unprecedented scale, covering trial-by-trial data from more than 60,000 participants performing in excess of 10,000,000 choices in 160 experiments. Centaur not only captures the behaviour of held-out participants better than existing cognitive models, but it also generalizes to previously unseen cover stories, structural task modifications and entirely new domains. Furthermore, the model’s internal representations become more aligned with human neural activity after fine-tuning. Taken together, our results demonstrate that it is possible to discover computational models that capture human behaviour across a wide range of domains. We believe that such models provide tremendous potential for guiding the development of cognitive theories, and we present a case study to demonstrate this.
Research Fields
Applied Sciences, Behavioral Science & Comparative Psychology, Health Sciences, Information & Communication Technologies, Psychology & Cognitive Sciences, Psychology & Cognitive Sciences
Capturing the complexity of human strategic decision-making with machine learning
Strategic decision-making is a crucial component of human interaction. Here we conduct a large-scale study of strategic decision-making in the context of initial play in two-player matrix games, analysing over 90,000 human decisions across more than 2,400 procedurally generated games that span a much wider space than previous datasets. We show that a deep neural network trained on this dataset predicts human choices with greater accuracy than leading theories of strategic behaviour, revealing systematic variation unexplained by existing models. By modifying this network, we develop an interpretable behavioural model that uncovers key insights: individuals’ abilities to respond optimally and reason about others’ actions are highly context dependent, influenced by the complexity of the game matrices. Our findings illustrate the potential of machine learning as a tool for generating new theoretical insights into complex human behaviours.
Research Fields
Applied Sciences, Information & Communication Technologies, Psychology & Cognitive Sciences
Binary climate data visuals amplify perceived impact of climate change
For much of the global population, climate change appears as a slow, gradual shift in daily weather. This leads many to perceive its impacts as minor and results in apathy (the ‘boiling frog’ effect). How can we convey the urgency of the crisis when its impacts appear so subtle? Here, through a series of large-scale cognitive experiments (N = 799), we find that presenting people with binary climate data (for example, lake freeze history) significantly increases the perceived impact of climate change (Cohen’s d = 0.40, 95% confidence interval 0.26–0.54) compared with continuous data (for example, mean temperature). Computational modelling and follow-up experiments (N = 398) suggest that binary data enhance perceived impact by creating an ‘illusion’ of sudden shifts. Crucially, our approach does not involve selective data presentation but rather compares different datasets that reflect equivalent trends in climate change over time. These findings, robustly replicated across multiple experiments, provide a cognitive basis for the ‘boiling frog’ effect and offer a psychologically grounded approach for policymakers and educators to improve climate change communication while maintaining scientific accuracy.
Research Fields
Applied Sciences, Behavioral Science & Comparative Psychology, Health Sciences, Information & Communication Technologies, Psychology & Cognitive Sciences, Psychology & Cognitive Sciences
News
NOMIS researcher Tom Griffiths and collaborators from institutions around the world have developed a computational model that can predict and simulate human behavior. Their research was published in Nature. Researchers at Helmholtz Munich have developed an artificial intelligence model that can simulate human behavior with remarkable accuracy. The language model, called Centaur, was trained on […]
April 28, 2025
How to break through climate apathy
“How can we convey the urgency of the [climate] crisis when its impacts appear so subtle?” NOMIS researcher Tom Griffiths and scientists at Princeton University, UCLA and Carnegie Mellon University explored this question, addressing the climate apathy among people who don’t experience regular climate-driven disasters. Their research suggests that communication is key: Presenting the same […]
NOMIS researcher Tom Griffiths and colleagues have pinpointed a link between the psychological concept of delayed gratification with the choice to socially distance during the COVID-19 pandemic, finding that stress is related to increased impulsivity and that less stressed and more patient individuals socially distanced more throughout the pandemic. Their findings were published in the […]